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How to level Alchemy in WoW MoP | 1-600 Alchemy Guide
Publicado el 19/6/2025
Below is a comprehensive guide to leveling Alchemy from 1 to 600 in World of Warcraft: Mists of Pandaria (MoP) Classic. This guide focuses on the most efficient and cost-effective crafting paths, prioritizing recipes that are likely to grant skill points (orange or yellow recipes) and using commonly available or inexpensive herbs. Since MoP introduces a unique recipe discovery system for Pandaria Alchemy, the guide accounts for this flexibility while providing a clear progression. Pairing Alchemy with Herbalism is recommended to reduce costs, but Auction House purchases are also viable. In case you're in need of help to level Alchemy, feel free to check out this page

This guide will help you level Alchemy from 1 to 600 in World of Warcraft: Mists of Pandaria Classic as quickly and inexpensively as possible. Alchemy pairs well with Herbalism to gather herbs, but you can also buy materials from the Auction House. Note that Pandaria Alchemy (500–600) uses a discovery system, so the exact recipes you unlock may vary. Always prioritize potions using Green Tea Leaf for cost efficiency.
General Tips
Crystal Vials: Purchase from Alchemy supply vendors (e.g., near trainers) as they’re cheaper than Auction House prices.
Herbalism: If you have Herbalism, gather herbs while questing to save gold. Check Herbalism Leveling Guide for routes.
Goblin Racial: Goblins get +15 Alchemy skill from Better Living Through Chemistry, making recipes stay orange longer, saving materials.
Skill Colors: Orange recipes always give a skill point; yellow may; green rarely. Avoid gray recipes for leveling.
Save Herbs: For Pandaria (500–600), save 25 each of Green Tea Leaf, Snow Lily, and Fool’s Cap for the final push to 600.
Approximate Materials Needed (1–600)
These are estimates; you may need slightly more or less due to yellow/green recipes:
Peacebloom: 60
Silverleaf: 60
Briarthorn: 95
Bruiseweed: 35
Mageroyal: 25
Stranglekelp: 45
Liferoot: 20
Kingsblood: 30
Goldthorn: 35
Wild Steelbloom: 10
Khadgar’s Whisker: 45
Sungrass: 25
Blindweed: 10
Gromsblood: 40
Sorrowmoss: 30
Dreamfoil: 15
Golden Sansam: 45
Mountain Silversage: 20
Felweed: 50
Dreaming Glory: 35
Terocone: 10
Netherbloom: 10
Goldclover: 80
Talandra’s Rose: 20
Tiger Lily: 30
Adder’s Tongue: 25
Icethorn: 20
Lichbloom: 40
Cinderbloom: 60
Azshara’s Veil: 15
Stormvine: 10
Heartblossom: 25
Twilight Jasmine: 5
Volatile Life: 5
Green Tea Leaf: 100
Snow Lily: 60
Fool’s Cap: 25
Rain Poppy or Silkweed: 30–60
Iron Bar: 4
Black Vitriol: 1
Purple Lotus: 4
Firebloom: 4
Crystal Vials: ~300 (buy from vendors)
Leveling Path
1–60: Apprentice Alchemy
Trainer: Learn Apprentice Alchemy in any major city (e.g., Yelmak in Orgrimmar, Tally Berryfizz in Ironforge).
Recipe: Craft 65 x Minor Healing Potion (1 Peacebloom, 1 Silverleaf, 1 Crystal Vial per potion).
Notes: Keep these potions for the next step. Herbs are abundant in level 1–10 zones (e.g., Durotar, Elwynn Forest).
60–140: Journeyman Alchemy
Trainer: Learn Journeyman Alchemy (requires character level 10).
Recipes:
60–110: Craft 65 x Lesser Healing Potion (1 Minor Healing Potion, 1 Briarthorn).
110–140: Craft 33 x Healing Potion (1 Bruiseweed, 1 Briarthorn, 1 Crystal Vial).
Notes: Briarthorn and Bruiseweed are found in level 10–20 zones (e.g., Barrens, Westfall). If Stranglekelp is cheap, you can craft Elixir of Wisdom (1 Mageroyal, 2 Briarthorn) at 105–110.
140–205: Expert Alchemy
Trainer: Learn Expert Alchemy.
Recipes:
140–155: Craft 15 x Lesser Mana Potion (1 Mageroyal, 1 Stranglekelp, 1 Crystal Vial).
155–175: Craft 20 x Greater Healing Potion (1 Liferoot, 1 Kingsblood, 1 Crystal Vial).
175–185: Craft 10 x Mana Potion (1 Stranglekelp, 1 Kingsblood, 1 Crystal Vial).
185–205: Craft 20 x Elixir of Agility (1 Stranglekelp, 1 Goldthorn, 1 Crystal Vial).
Notes: Stranglekelp grows along coastlines (e.g., Stranglethorn Vale). If Stranglekelp is scarce, craft more Greater Healing Potion or Fire Oil (2 Firefin Snapper) for 140–155.
205–285: Artisan Alchemy
Trainer: Learn Artisan Alchemy (requires level 35).
Recipes:
205–215: Craft 10 x Elixir of Greater Defense (1 Wild Steelbloom, 1 Goldthorn, 1 Crystal Vial).
215–239: Craft 28 x Superior Healing Potion (1 Sungrass, 1 Khadgar’s Whisker, 1 Crystal Vial). May be yellow near 239; craft extras if needed.
239–240: Craft 1 x Philosopher’s Stone (4 Iron Bar, 1 Black Vitriol, 4 Purple Lotus, 4 Firebloom). Recipe sold by Alchemist Pestlezugg in Tanaris. Keep for transmutes.
240–250: Craft 10 x Elixir of Greater Intellect (1 Khadgar’s Whisker, 1 Blindweed, 1 Crystal Vial).
250–270: Craft 22 x Elixir of Detect Demon (2 Gromsblood, 1 Crystal Vial). Yellow near 270; craft extras if needed.
270–285: Craft 15 x Elixir of the Sages (2 Sorrowmoss, 1 Dreamfoil, 1 Crystal Vial).
Notes: Sungrass and Khadgar’s Whisker are common in level 40–50 zones (e.g., Feralas, Hinterlands). Gromsblood is found in Felwood.
285–350: Master Alchemy
Trainer: Learn Master Alchemy (requires level 50).
Recipes:
285–300: Craft 15 x Volatile Healing Potion (1 Golden Sansam, 1 Felweed, 1 Crystal Vial) or Adept’s Elixir (1 Dreamfoil, 1 Felweed, 1 Crystal Vial).
300–315: Craft 15 x Alchemist’s Flask (3 Golden Sansam, 2 Mountain Silversage, 1 Felweed, 1 Crystal Vial). Grants 5 skill points.
315–325: Craft 10 x Elixir of Healing Power (1 Golden Sansam, 1 Dreaming Glory, 1 Crystal Vial).
325–335: Craft 10 x Elixir of Draenic Wisdom (1 Terocone, 1 Felweed, 1 Crystal Vial).
335–340: Craft 5 x Super Healing Potion (2 Netherbloom, 1 Felweed, 1 Crystal Vial).
340–350: Craft 10 x Super Mana Potion (2 Dreaming Glory, 1 Felweed, 1 Crystal Vial). Recipe sold by Haalrun (Alliance, Telredor, Zangarmarsh) or Daga Ramba (Horde, Thunderlord Stronghold, Blade’s Edge Mountains).
Notes: Felweed and Dreaming Glory are abundant in Outland (e.g., Hellfire Peninsula, Zangarmarsh). If Ragveil is cheap, craft Mad Alchemist’s Potion for 325–335.
350–425: Grand Master Alchemy
Trainer: Learn Grand Master Alchemy (requires level 65).
Recipes:
350–360: Craft 10 x Resurgent Healing Potion (2 Goldclover, 1 Crystal Vial).
360–375: Craft 15 x Elixir of Mighty Fortitude (2 Goldclover, 1 Lichbloom, 1 Crystal Vial).
375–385: Craft 10 x Elixir of Mighty Agility (2 Goldclover, 2 Adder’s Tongue, 1 Crystal Vial).
385–400: Craft 15 x Spellpower Elixir (1 Goldclover, 1 Tiger Lily, 1 Crystal Vial).
400–405: Craft 8 x Elixir of Mighty Thoughts (2 Deadnettle, 1 Talandra’s Rose, 1 Crystal Vial).
405–425: Craft 20 x Pygmy Oil (1 Pygmy Suckerfish). Fish from Northrend schools (e.g., Borean Tundra).
Notes: Goldclover is common in Northrend starting zones (e.g., Howling Fjord). Pygmy Suckerfish are a cheap alternative for 405–425.
425–500: Illustrious Alchemy
Trainer: Learn Illustrious Alchemy.
Recipes:
425–450: Craft 25 x Elixir of the Cobra (1 Cinderbloom, 1 Azshara’s Veil, 1 Crystal Vial).
450–460: Craft 10 x Elixir of Deep Earth (2 Heartblossom, 1 Crystal Vial).
460–475: Craft 15 x Elixir of Impossible Accuracy (1 Cinderbloom, 1 Heartblossom, 1 Crystal Vial).
475–480: Craft 5 x Golemblood Potion (1 Heartblossom, 1 Volatile Life, 1 Crystal Vial).
480–495: Craft 15 x Mythical Mana Potion (1 Heartblossom, 1 Whiptail, 1 Crystal Vial).
495–500: Craft 5 x Mythical Healing Potion (1 Twilight Jasmine, 1 Crystal Vial).
Notes: Cinderbloom and Heartblossom are common in Cataclysm zones (e.g., Mount Hyjal, Deepholm). Volatile Life drops from herb nodes.
500–600: Zen Alchemy
Trainer: Learn Zen Alchemy in Pandaria (e.g., Poisoncrafter Kil’zit in Dread Wastes at Klaxxi’vess).
Discovery System: Trainers teach only Alchemist’s Rejuvenation and Master Healing Potion. Crafting these unlocks new recipes randomly, limited by your skill level. There’s no fixed path; prioritize cheap recipes (especially those using Green Tea Leaf).
Recipes:
500–530: Craft 40 x Alchemist’s Rejuvenation (1 Green Tea Leaf, 1 Crystal Vial) or Master Healing Potion (1 Green Tea Leaf, 1 Crystal Vial). Stop at skill 10 if you discover 2 new recipes to avoid wasting materials.
530–575: Craft discovered potions, flasks, or elixirs (e.g., Mad Hozen Elixir, Virmen’s Bite, Flask of Spring Blossoms). Prioritize recipes using Green Tea Leaf, then Silkweed, Rain Poppy, Snow Lily, or Fool’s Cap (in that order of cost). Stop crafting a recipe when it turns green if orange/yellow options are available. By 530, you should have 5–8 new recipes.
575–600: Craft 20 x Master Mana Potion (1 Green Tea Leaf, 1 Snow Lily, 1 Fool’s Cap, 1 Crystal Vial) once discovered. This is the only orange recipe at this stage. If not yet discovered, continue crafting other recipes (preferably orange/yellow) until you unlock it.
Optional: Craft Zen Alchemist Stone (2 Golden Lotus, 3 Wild Jade, 12 Green Tea Leaf) at 500 for transmutes or personal use.
Notes:
Green Tea Leaf is abundant in Pandaria (e.g., Valley of the Four Winds). Save 25 each of Green Tea Leaf, Snow Lily, and Fool’s Cap for 575–600.
Check the Auction House for cheap herbs or farm them (see Green Tea Leaf Farming Guide).
If you hit a skill cap (e.g., 65) and haven’t discovered new recipes after ~15 crafts, craft flasks or transmutes to increase your skill.
Additional Notes
Specializations: At 475, you can choose a specialization (Potions, Elixirs, or Transmutations) via a quest. Specializations give a chance to create extra items. Transmutation Mastery is great for daily transmutes like Living Steel; Potion/Elixir Mastery boosts raid consumable profits.
Transmutes: Living Steel (6 Trillium Bars) and gem transmutes (e.g., Pandarian Garnet to Primordial Ruby) are profitable. Use Philosopher’s Stone or Zen Alchemist Stone for transmutes.
Potion of Luck: Discoverable at 600, crafted with 1 Golden Lotus and 1 Crystal Vial. Highly profitable due to demand for farming.
Gold Saving: Buy herbs on weekends when prices are lower. Sell potions/flasks during raid days (e.g., Tuesdays/Wednesdays for NA/EU).
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